
Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Launcher displays a warning message if youre not running OpenGL 2.0 or greater.Your IP address has been temporarily blocked due to a large number of HTTP requests.

Only one instance of the launcher can be created at any once.
Oddworld strangers wrath munch easter egg full#
Full text translations for French, German, Italian and Spanish. Togglable subtitles for pre-rendered and realtime cutscenes, and for vital GameSpeak. French and German audio has been added.
Oddworld strangers wrath munch easter egg movie#
Concept art and movie extras for completing each region of the game. Get to Last Legs renamed Giving a Leg Up. Hideout Seek renamed Junkyard Challenge. In hard mode Stranger has a third less health and enemies take a bit more to kill. In easy mode Stranger has twice the health, enemies have half the health and stamina. Added difficulty levels to the game: Easy, Medium and Hard. All armour upgrades increase Strangers health (they did nothing in the original 2005 Xbox release). Removed deadzone on camera if mouse-controlled. Clicking to close tutorial dialogues while in first person mode will cause the corresponding barrel of your Crossbow to be fired. Tutorial dialogues can be closed with Esc and primary mouse click as well as Jump and Menu Select keys. Non-dynamic gamepad layout image replaced by dynamic list upon user configuration of gamepad control mapping. The controls youve mapped now appear in gameplay dialogue boxes (except for Movement Controls and ∜amera Controls) and are listed correctly in the layout schematic. You can also now interact with the ammo selection screen using your mouse and fire left/fire right controls as well. You can map them to the same keys if you wish. Added ammo selection controls separate from menu controls. In the controls configuration screen Up, ∝own, Left, Right and Select have been renamed Menu Up, Menu Down, Menu Left, Menu Right and Menu Select respectively. Duplicate controls in the configuration menu now show up in red text (but to permit you maximum customaziation, you can still set duplicates if you like). Radar fixed to show all enemy vision cones. New posters now occupy the inventory menu when no bounty is accepted. Textures added to stamina and bounty bars. All menus now support keyboard, mouse and gamepad input. All 16 menus have been updated with a new design based on original unused concepts. This cap can be changed in the configuration file. Frame rate has been capped at 100 FPS to lessen the problem of Stranger becoming immobile. Vertical synchronization is now checked by default. Instance rendering togglable in the configuration file. Anistropic filtering and GPU synchronization togglable in the launcher. Fixed shader bugs that were affecting ATI and Intel users. New female voices have been recorded for two characters.

Sound effects in Bounty Store menu fixed. Sektos Office has been changed to more closely resemble that seen in the FMV. Added Blisterz Bootys broken crud gun to the floor by his bolad body. Added Abes Oddysee and Munchs Oddysee easter eggs to the game. Eliminated some methods of escaping levels as pointed out by Brody Taylor (thank you!) Floating debris displays on water surfaces correctly. A lot of environment now reflects in water where it didnt before. Most vegetation has been updated with increased polygon counts and/or higher resolution textures.

All environments have been given higher resolution textures. Professor Dimble now has glasses and an academic tome. Wolvark Sloghandlers now release Slogs instead of Slegs. Fired Thudslugs left in the environment are now not an older design. Zappflies left in the environment glow. This includes all three variations of Live Ammo: Those in the environment, those on the Crossbow and those in the General Store. All 84 character models have been updated with increased polygon counts and higher resolution textures.
